Bibliography
the bibliography for patterns in game design:
Bjork S & Holopainen J (2005) Patterns in games design Hingam MA: Charles River Media INC.
the bibliography for the games design reader a rules of play Anthology
Huizinga.J (1955) "Nature and significance of play as a cultural phenomenon"
Salen.K & Zimmermen.E (ed.) Games design reader a rule of play anthology Cambridge MA: MIT press(Pp.96-122)
Journal bibliography
Kyser. J & Texas A&M university & Sander.P (2014) Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games Mechanics and characters (undated) Pages 7-14
Kyser. J & Texas A&M university & Sander.P (2014) Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games Mechanics and characters (undated) Pages 7-14
Hi George,
ReplyDeleteThe bibliography is looking good (note that "ed." denotes a single editor; more than one editor requires "eds").
There's no need for the sub-titles to indicated the type of material in each entry, as that is apparent from the entries themselves.
Hi George,
ReplyDeleteI can see you've added a journal article -- actually conference proceedings, but the format is the same -- following the Summon session, but the component parts seem to have got a bit tangled in the transition from Summon to your blog.
Your journal article entry should look something like this:
Keighron, P. (1993) "Video Diaries: What’s Up Doc?". Sight and Sound. October. pp 24-25.
Have another go at editing the entries to see if you can arrange the parts in the right order. Remember too that you won't need the subheadings: it should be obvious from the material itself what kind of item each entry is.